gl renderer: Add more scale_x/scale_y code
authorTimm Bäder <mail@baedert.org>
Sat, 10 Oct 2020 17:57:29 +0000 (19:57 +0200)
committerMatthias Clasen <mclasen@redhat.com>
Wed, 14 Oct 2020 19:06:12 +0000 (15:06 -0400)
commit1fe7043be47615cf9541ba822b6fb75ae1ee6bd3
tree1e2eeeab0a3b7e32ff5e72243b9650f48911bbaf
parent0e6014f2f624c9bc471c7cc7b1f0ad590f083fb9
gl renderer: Add more scale_x/scale_y code

We really need all of this to be aware of both dimensions of course...
gsk/gl/gskglrenderer.c